Books in Motion

Books in Motion

226 Pages · · 7.91 MB · 392 Downloads· language English
Published By publisher of ebook Neal Schuman
File Name: Books-in-Motion.pdf
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Books in Motion:

Connecting Preschoolers with Books through Art, Games, Movement, Music, Playacting, and Props by Julie Dietzel-Glair is a wonderful resource for librarians, early literacy teachers, and anyone looking for ways to engage young children in reading through movement and play. The book “Books in Motion” offers a variety of fun and interactive ideas for incorporating movement into story time, which can help children learn in a way that is most comfortable for them.


The introduction provides an overview of the book “Books in Motion” and the importance of incorporating movement into story time. The author highlights the different ways children learn and how movement can help children develop their motor skills and coordination. The introduction also sets the tone for the book and what readers can expect to learn from it.

Chapter 1: Getting Started

Chapter 1 provides practical advice on how to plan and organize a storytime that incorporates movement. The author emphasizes the importance of choosing the right book for a movement activity and how to select appropriate props and instruments. The chapter also offers tips on how to create a welcoming environment that encourages children to participate and have fun.

Chapter 2: Movement Activities

Chapter 2 is the heart of the book Books in Motion, offering a variety of movement activities that can be incorporated into storytime. The activities are organized by theme, such as animals, nature, and transportation, making it easy for readers to find activities that fit their storytime theme. Each activity includes clear instructions, variations for different age groups, and suggestions for props and instruments.

Chapter 3: Art Activities

Chapter 3 offers a range of art activities that can be used in conjunction with movement activities or as standalone activities. The activities are designed to enhance children’s understanding of the story and its themes, as well as promote creativity and imagination. The chapter includes activities such as creating animal masks, making musical instruments, and creating a story quilt.

Chapter 4: Games

Chapter 4 provides a range of games that can be played in conjunction with storytime. The games are designed to encourage children to participate, have fun, and learn through play. The chapter includes games such as “I Spy,” “Simon Says,” and “Musical Chairs,” with variations for different age groups and storytime themes.

Chapter 5: Playacting and Puppetry

Chapter 5 focuses on playacting and puppetry and how they can be used to enhance storytime. The author provides tips on how to create simple puppets and props, as well as suggestions for incorporating music and movement into playacting. The chapter includes scripts for several popular children’s stories, such as “The Three Little Pigs” and “Goldilocks and the Three Bears.”

Chapter 6: Music

Chapter 6 focuses on using music to enhance story time. The author provides tips on selecting appropriate music and instruments, as well as suggestions for incorporating movement into music activities. The chapter includes a range of musical activities, such as singing songs, creating rhythms, and playing musical games.


The conclusion summarizes the main points of the book and reinforces the importance of incorporating movement into story time. The author encourages readers to be creative and have fun with their story time programs. Its for to use the activities in the book as a starting point for developing their own ideas.

Overall, Books in Motion is an excellent resource for anyone looking to enhance their storytime programs. The activities are well-organized, easy to follow, and adaptable for different age groups and storytime themes. The book is also visually appealing, with colorful illustrations and photographs that demonstrate the activities in action. I highly recommend this book to anyone who works with young children. And wants to create engaging and interactive story time programs.